//----------------------------------------------------------
// Variables.h
//   Defines all custom variables specific to YAC
// 
//----------------------------------------------------------

#ifndef _VARIABLES_H_
#define _VARIABLES_H_

enum gamemode_t { MAIN_MENU, 
				  CREDITS, 
				  OPTIONS, 
				  GAME_STRING, 
				  GAME_LASER, 
				  GAME_FINGER };

#define YAC_TIMER_DESCEND true
#define YAC_TIMER_ASCEND false

#endif